I was beginning to notice a pattern to my time in Minecraft; mine until I was bored of mining, then work above ground until nightfall. With my house complete I turned once again to the caverns winding way beneath my shelter. I had explored most of them, but as it always is in Minecraft, there is no end. Sure enough, while mining out some coal, I broke through into yet another cave.
This cave proved to be even more expansive, with pillars, sudden drops, narrow paths above chasms; it was perfect for an exploration addict like me. With iron and bits of diamond here and there, it was wonderful to be free to wander as I wished. I managed to kill both a skeleton and a creeper trapped behind a waterfall, behind which was even more cavern to explore. I felt bold, like Indiana Jones; treasure was available everywhere I looked, and danger was proving to be inconsequential. Sure, I'd take a hit every now and then, but I would be careful to return when my armor started getting... oh... my armor IS getting a little worn, isn't it. Well, time to turn back and find my way out...
Oh... yeah, this place is huge. It's very hard to tell where I came from, but I couldn't stop and fool around. Following my trail of torches proved to be difficult too; with a cave this big, I often had to pick between several different paths that might lead back out.
Nope, not that one. Those glowing red eyes in the distance could only belong to a spider, and I didn't need to take that kind of risk.
After what felt like hours, I finally began to recognize where I was. That waterfall trapping the skeleton and creeper earlier was the culprit, effectively hiding the way out. I picked up my pace, anxious to reach safety when up ahead I recognized the cold, cruel sound of my worst fear.
*TWANG*
Really? Why are you doing this to me? This was beginning to feel like the director from Left 4 Dead: a virtual intelligence that judged how well you were doing and decided how much death needed to be thrown at you to finish you off. The skeleton had the jump on me, nailing me with a direct hit before I had time to react. I had to backpedal a good distance to find a rock to cower behind, but the skeleton was fast approaching. It wouldn't have surprised my if this was the same abomination that killed me earlier; I would make sure it didn't have that opportunity again. Simultaneously swallowing some bacon and jumping out at the skeleton, the enclosed area gave me the advantage I lacked in our first encounter. Skeletons tend to strafe while they fire at you, but in this cave it only managed to trap itself in a corner, allowing me to better predict and dodge the arrows as I charged in for the kill.
Finally, the skeleton fell to the ground defeated. The encounter had drained a good bit of my health and my armor had gaping holes in it, but I was alive, and my nemesis dead. Elated, I hurried on, determined to make it back before anything else attacked. My good fortune continued when I spotted the exit to my stairwell; a sight for sore eyes to anyone lost in a cave.
This is where my good fortune ended.
The director was back, and this time he felt he had something to prove. Imagine, if you will, playing Left 4 Dead, successfully fighting of a hoard of zombies, finishing off the last hunter pinning your friend to the ground, seeing the safe house in the distance, knowing that you have no more health packs to help you along your way. Suddenly not one, but two tanks appear between you and safety. Yeah, that sucks.
As a way of foreshadowing, my framerate dropped suddenly, making it hard to move. There they were, a zombie and TWO creepers, just a few feet away blocking my path to freedom. I like to imagine that under normal circumstances I could have easily escaped them and found another route. But with my screen only updating every couple seconds, running away meant getting myself trapped in the same corner that was the downfall of the skeleton earlier. The dual exploding creepers sent my body flying several feet, and my armor several more. The game over screen flashed at me, and the taste of defeat made me gag.
Dead again so soon... with my stock of materials depleted from my last death, recovering now was going to be quite a task. Sure enough, there were no tools, no sticks, no wood to greet me when I made it back to my shelter after respawning. When morning came I would go out and gather more wood from the forest above my shelter. For now I sat and considered my options; I had for quite a while focused on building myself up enough to survive, but with death apparently haunting my every step it was starting to get a little tedious. I had little to show for all my efforts besides a the diamonds I had gathered earlier, but maybe that was enough. Maybe I was just stalling from what I really needed to do. At that point I determined, once I replenished my basic supplies I would build my first portal, and enter the Nether for the first time as a true mortal.
That's tomorrow, folks!